This was supposed to be a character design for Yugenia's workshop, but it's too severe. He is., because the design leaves no room for any warmth. No eyes, only one hand (and even that is covered), an extremely phallic syringe. The coat itself covers up a shirt. The lack of defining jaw bone makes the character less 'manly', which leads to the idea that the clothes and syringe are add-ons to make him appear manly. And, yes, this level of design (even though i don't have a definate standard, therefore no 'level' to compare to) is in most of projects. The Unique project (Conversations in Paint II is too long) needs to be finished, and the cold doctor needs to be a character there.Wow the ears are uneven. Technically, he's 5 1/2 heads high, too.
This is a wonderfully-worded sentence that connects character design to art as a career.
I have an AP bio test tomorrow. AP bio is one of the most demanding classes in the school, and i'm surrounded by the future doctors, lawyers, and businessmen of the generation. but the more i learn in that class, the more i realize how much i want to go to art school. Character animation at CalArts. bringing 4D into drawing, and drawing non-stop. ill still study for my bio tests, and hopefully get a 4 on the ap test, but its not what im going to be doing forever.
from now on, there should be a picture with every post. i have a working scanner now.
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